Instrukcja obslugi ! Bedac adminem wchodzisz do konsoli administratora za pomoca klawisza F12. 1.MISSIONS - ta zakladka sluzy do zmieniania map. Wybierasz mape poczym klikasz na CHANGE MISSION i czekasz az zakonczy sie odliczanie i az serwer zrestartuje sie na wybranej mapie. 2.CONFIGURATION - ta zakladka sluzy do : -zrobienia serwera na haslo -wyboru minimalnego i maksymalnego honoru na serwerze -autobalansowania druzyn -forsowania modow broni na live fire lub laserki Prosze byc ostroznym w poslugiwaniu sie opcjami w tej zakladce(lepiej nie ruszac). 3.RULES - ta zakladka sluzy do: -zmiany czasu narunde -zmiany ilosci rund -wlaczania czitow (nie zaznaczac!) -wylaczania/wlaczania cieni -ustawienia kopania idli po paru rundach w idlu -ustawienia kopania za roe -wlaczania/wylaczania opcji HUDa czyli to co macie widoczne na ekranie (ilosc granatow,magazynkow death message itp itp) 4.PLAYERLIST - ta zakladka sluzy do : -kopania ludzi z serwera -zaznaczasz na liscie - i wybierasz KICK. -mutowania ludzi na czacie -zaznaczasz na liscie i wciskasz MUTE -ogladania gracza - zaznaczasz gracza i wciskasz VIEV. -forsowania broni - pojedynczo (do tego bedziemy uzywali bindow-tej opcji nie). 5.BAN LIST - sluzy do podgladania listy aktualnyc graczy i banowania. Wybierasz gracza z listy - czas trwania bana oraz rodzaj bana potem klikasz ADD BAN. 6.TOURNAMENT - Sluzy do ustawienia serwera w trybie turnamentu(ta opcja prosze sie nie bawic,ten tryb stosowac bedziemy na prywatnym serwerze).
potrzebne komendy : wpisujemy je w konsoli,w miejsce przyklad wpsujemy to co mamy do przekazania. admin say przyklad - pojawienie sie czerwonego napisu od admina . admin message przyklad - pojawienie sie napisu na srodku ekranu na pare sekund.
UWAGA : NIE ZWIEKSZAC ILOSCI SLOTOW NA SERWERZE!!!grozi utrata serwera!
Komendy na zmiane broni
W konsoli wpisujemy :
admin forceclass * Ö
Ö = nazwa broni!
Nazwy broni:
m4a1 - m4a1 bez zblizenia /muszka ar - ar r - m16 rct - rekrut / puste rece ak - kalach z 2 magazynkami ak74su - patyk bez zooma - 2 magazynki rpk - rpk m4m - sf g - 203 gp - 203 op4ow s - snipy s82 - duza snipa s24 - mala snipa svd - duza snipa op4ow rpg - rpg at4 - at4 + m4a1 bdm - at4 + m4a1 m9 - pistolety v - vss -automatyczna snipa d - sf - bez granatow - 3 wywalacze drzwi j - sf + javelin rpg9 - sf - 2x203 bez granatow spr - snipa kijowa pso - if z zoomem
Trochę bardziej zaawansowane :)
Console Commands Admin Commands Server Commands General Game Commands Your Statistics Movement & Actions Communication Single Player Commands Multiplayer Cheats PunkBuster Commands Below is a list of console commands gathered from various AA sites in order for you to have a more complete guide
Admin Commands Admin spectate [ playername | playerID ] Spectate a named player. Note that when a round ends, the target you are spectating is lost and you must re-issue the spectate command to go back into spectate mode. Admin a_switchteam [ playername | playerID ] Switches the team of the specified player (either from Assault to Defense, or vice-versa.) The team switch happens at the beginning of the next round. This is merely a request to change the team of the named player. Other mitigating factors may prevent this player’s team from actually changing the next round. Admin a_open [mapname] Admin a_map [mapname] Admin switch [mapname] Opens a new map. These commands can all be used interchangeably. mapname: the name of the map to open. Admin restartmap Restarts the current map. Admin forceclass [ playername | playerID ] [class] Immediately changes the class of the specified player. The class is specified using one of the following abbreviations: [g - M16A2/M203] [r - M16A2] [s - M82] [s24 - M24] [ar - M249] [m - Modded M4 without M4 Mods] [m4a1auto - Ranger M4A1] [m4m - Modded M4 with m4 Mods] [ak - AK47] [ak74su - AK74] [gp -AK w/ launcher] [rpk - RPK Light Machine Gun] [svd - Dragunov sniper rifle] [mos - Mosin-nagant sniper rifle] [sl - Squad Leader] [ft - Fireteam Leader] [rct - recruit (no weapons)] Admin kickban [ playername | playerID ] Kicks the specified player from the server, and then adds his IP address to the banlist file. Admin kick [ playername | playerID ] Kicks the specified player from the server. Admin say [message] Uses the chat to message players. Admin message [message] This is similar to admin say, except that the message is delivered in big text to the middle of the screen. Everyone receives the message. Admin mute [ playername | playerID | all ] Mutes the chat of the specified player. This is a server mute and is relative to all players, not just the admin. Other Admins or SuperUsers cannot be muted. playername/playerID: The player to mute. all: Mutes all players. Note: type “admin mute [playername]” again to un-mute the player. The muting stays in effect until the server is restarted. Admin deathmessages [1 on][0 off] Turns death and damage messages off for all players. When changing this setting via the console, your preference is automatically saved in your ArmyOps.ini file. However, if you wish to change the ArmyOps.ini file directly, the variable to look for is bDeathMessages. Admin score [1 on][0 off][ round | match] Turns the scoreboard on and off. Scoreboard can be displayed at the end of a round, end of a match, or never. Note that certain UI changes mean that even with the scoreboard disabled, players can still (currently) switch to the scoreboard from the weapon selection screen.1/on: Turns the scoreboard on.0/off: Turns the scoreboard off.round: Shows scoreboard at end of round only.match: Shows scoreboard at end of match only.When score mode ‘round’ or ‘match’ are specified, the score will be displayed at the appropriate time. The client can then hit ESC to close the score screen, or can wait until the beginning of the next round at which time the score screen will automatically be closed. When changing this setting via the console, your preference is automatically saved in your ArmyOps.ini file. However, if you wish to change the ArmyOps.ini file directly, the variable to look for is ScoreMode and the possible values are: SSM_On, SSM_Off, SSM_Round, and SSM_Match. Admin motd [ self | all ][text] Sets or displays the message of the day(first line only). Admin roekicktimer [1 on][0 off] Turns on or off the ROE kick timer at the beginning of the round. Admin roekick [1 on][0 off] Turns on or off the ROE kick functionality for players exceeding max ROE. Admin roekickdead [1 on][0 off] If enabled, instead of a player being kicked for an ROE penalty, they will be killed. Admin pb_sv_ [ enable | disable ] Enables or disables punkbuster for the server.
PunkBuster Commands Tasks Admin pb_sv_ [ enable | disable ] Enables or disables punkbuster for the server. pb_sv_task [start-seconds][optional-run-every-seconds] This allows server admins to set a task starting from a specified time in seconds and then running again every x seconds there after. If no re-run value is specified then the task is only run once. This feature is not limited to PB functions and can run in-game functions as well. You may use more than one task if you like. Examples: pb_sv_task 10 300 \"say Visit us at http://www.yourwebsite.com\" pb_sv_task 15 305 \"say Email server admins: admin@yoursite.com\" pb_sv_task 700 \"pb_sv_bindsrch com_maxfps\" pb_sv_task 700 \"pb_sv_bindsrch m_pitch\" This will spam your two messages on screen and re run them at the specified times. The last two will run a bind-cvar check once only. pb_sv_tlist Shows what tasks you have running and shows you what slot number each task is assigned to. pb_sv_taskdel [slot#] Deletes a task in your list of tasks by slot number. This is useful in keeping multiple tasks from piling up and repeating themselves. In your pbsv.cfg you should insert this command right before your list of tasks to make sure you start off clear. Name Managment pb_sv_badname [grace-seconds][filter] This command will allow you to filter out certain text in names, then give the player x seconds to change the name before being removed from the server. Here are some examples: pb_sv_badname 30 http://www. pb_sv_badname 30 .com pb_sv_badname 30 UnnamedPlayer pb_sv_badname 30 ogc pb_sv_badname 30 noskill pb_sv_badname 30 noname pb_sv_badnamelist Lists all the bad names in your check list and shows you each lines assigned slot number. pb_sv_badnameDel [slot#] Deletes a name in your list of bad names by slot number. This is useful in keeping multiple bad names from piling up and repeating themselves. In your pbsv.cfg you should insert this command right before your list of bad names to make sure you start off clear. pb_sv_changePeriod [#secs] Amount of seconds allowed between name changes, prevents name spamming. pb_sv_changeMax [#] Number of total allowed name changes per session. pb_sv_dupNameGrace [#secs] Amount of time ( in seconds ) that a duplicate name has to be changed before that player is removed from the server. This ensures that all players on the server have a unique name. pb_sv_extChar [1 allow][0 disallow] Control of extended characters in names (characters and symbols that can not be produced from a single key stroke). pb_sv_emptyname [1 allow][0 disallow] Control the option of a an \"empty\" name ( no name at all ) pb_sv_minName [#] Dictates the minimum amount of actual characters a players name must have to be allowed on the server. Guid Settings Pb_sv_noguidgrace 30 Number of seconds that a player with no guid is kicked. pb_sv_updategrace 300 Number of seconds that a player with a \"no updated status\" has to update before being kicked ( 300 - 600 ) pb_sv_guidrelax 7 This setting was added to server version 1.011 to set options for the locked-down guid system. This setting is cumulative based on adding the values for the conditions desired. Below are the possible combinations: 0= Kick for UNKN guid, wrong ip guid and duplicate guid. 1= Kick for wrong ip guid and duplicate guid. 2= Kick for UNKN guid, and duplicate guid. 3= Kick for duplicate guid. 4= Kick for UNKN guid and wrong ip guid. 5= Kick for wrong ip guid. 6= Kick for UNKN guid 7= Don\'t kick for UNKN guid, wrong ip guid and duplicate guid. (default) Auto Kicking pb_sv_CQC [1 on][0 off] This allows admins to turn off / on the feature that shows players why they were kicked. pb_sv_KickLen 10 When kicked from the server for a violation this is the time ( in minutes ) that person must wait before they can re-join the server. Miscellaneous pb_ver tells the PunkBuster version pb_load load a script of PunkBuster commands (untested) pb_plist list of all players on the server and their \"PunkBuster status\" pb_myguid the \"unique identifier\" PunkBuster has assigned you for this server. pb_sslog controls whether any ScreenShots taken of you are logged to the System/pb/scrnshot directory. Default is 1 (yes). pb_sssave controls whether additional information is saved whenever you are investigated. Default is 0 (no). pb_msgprefix The prefix before any punkbuster messages. Default is \"PunkBuster Client\". You could change it to \"PB Client\", for example. pb_system apparently you can change this (from 0 to 1 or vice versa) if you are having lockup problems
Server Commands disconnect Leave server reconnect Rejoin server open xxx.xxx.xxx Join a server directly through IP open xx.xx.xx.xx?password=xxxxx Join a sever directly through IP where the xxxxx is the password PlayerList Shows list of players Votekick Initiate/add a vote to a votekick reasonlist Gives the 4 reasons for votekicking
General Game Commands agphud [1 on][0 off] Shows/Hides HUD exit exit to desktop Shot Takes a Screenshot netspeed xxxx Sets netspeed to different setting (3000-10000 seems the average) lanspeed xxxx Sets lanspeed to different setting (default is 20000, you shouldn\'t change this) playerlist Useful to start a votekick on someone with weird characters in their name, you would then \"votekick ##\" (## = the number beside the playername) to initiate a votekick quit exit to desktop AGPMainmenu AA main menu Brightness Changes screen brightness Console Pull up the console Contrast Changes monitor contrast Crosshair Change crosshair Flush flushes graphics useful for lowend systems Gamma Changes monitor gamma Resolution Change screen resolution exec This is used to load up external commands. The external commands are found in txt file which must be located in the system folder. dumpcache Clears out RAM memory togglefullscreen Toggle windowed/full-screen mode demorec [filename] records the demo demoplay [filename] playbacks the demo file stopdemo halts the recording
Your Statistics getres Tells screen resolution and color depth memstat Memory statistics stat fps Provides frames per second stat net Provides connection info stat game Provides performance timings in milliseconds stat render Provides rendering information stat hardware Provides in-depth modeling info stat all Provides large (HUGE) amounts of game info stat none Shuts stat info off
Movement & Actions Action Open doors, take objectives, etc... AltFire Alternate fire mode (Typically switch to burst) Binoculars Selects Binoculars (SGT/FTL only) Crawling Prone/Standing toggle Crouching Crouch/Standing toggle FastMove Toggle run/walk Fire Fire Weapon Fixjam Fix jammed weapon FreeLook Free look Grenadeflash Select flash grenade Grenadefrag Select fragmentation grenade Grenadesmoke Select smoke grenade Jump Jump CallMedic Player yells \"Medic\" if injured LeanLeft Lean/roll left LeanRight Lean/roll right LookDown Moves aimpoint down LookUp Moves aimpoint up MoveBackward Move backwards MoveForward Move forwards NV Night vision goggles Reload Reload weapon SelectClass Shows the weapons selection screen SelectTeam Shows the team selection screen SetSquadTarget Sets squad objective ShowObjectives Shows mission objectives ShowScores Shows scores and most teammates/opponents SkinTonePref None/Light/Medium/Dark Strafe set strafe mode on/off StrafeLeft Strafe left StrafeRight Strafe right Suicide Kill yourself SupportedFire Switch to supported fire/grenade mode (M249, M24, M82, M203, GP30 only) SwapHands Shoulder/unshoulder weapon ThrowWeapon Drops weapon to ground TurnLeft Turns aimpoint left TurnRight Turns aimpoint right Turn180 Turns character 180 degrees around UseJoyStick Not implemented at this time Zoom Brings up sights/scope
Communication CommoCycle Cycles through commo CommoGlobal Global (seen by all players) CommoHand Hand signal commo CommoRadio Radio commo CommoShout Shout commos (Heard by all in range) CommoSquad Squad commos CommoWhisper Whisper commos (Heard by all in range) Say Prompts for text message ReportIn Reports in your current location to team Talk Prompts for text message TeamSay Prompts for text message that only your team sees TeamTalk Prompts for text message that only your team sees
Single Player Commands Pause Pauses single player game behindview [1 on][0 off] For 3rd person on/off fly To fly ghost fly thru objects fov X (FOV 90 is default) - To change field of view mpcheat binoc to get binoculars mpcheat freecamera 1 - 3rd person, independently rotating camera mpcheat god To get god mode mpcheat ghost To get ghost mode mpcheat nvg To get night vision goggles mpcheat changeclass [g - M16A2/M203] [r - M16A2] [s - M82] [s24 - M24] [ar - M249] [m - Modded M4 without M4 Mods] [m4a1auto - Ranger M4A1] [m4m - Modded M4 with m4 Mods] [ak - AK47] [ak74su - AK74] [gp -AK w/ launcher] [rpk - RPK Light Machine Gun] [svd - Dragunov sniper rifle] [mos - Mosin-nagant sniper rifle] [sl - Squad Leader] [ft - Fireteam Leader] [rct - recruit (no weapons)] playersonly freezes effects, useful for freezing gunfire at height of muzzle flash slomo X (SLOMO 1 is default) - To change timerate setspeed X (1 is default) - To change player speed setjumpz X (325 is default) - To change player jump suicide To kill yourself walk To walk again (This screws up jumping, opening doors, etc.) show fog To turn off fog (\"show x\" to turn any on again) show coronas To turn off lights show particles To turn off particles (i.e. smoke) show projectors To turn off damage skins, shadows, etc. show radii To show hit radii for grenades? show sky To turn off sky show staticmeshes To turn off objects show terrain To turn off terrain. rmode X (1-9) 1) Wireframe 2) Blue surfaces 3) Pastel surfaces 4) White surfaces 5) Standard 6) More intense 7) No textures Cool Solarized 9) Much more intense playerlock 0 Unlocks player from spawn too allow movement start (mapname).aao Open a map setjumpz X (325 is default) - To change player jump deathstalker Toggle unlimited ammo on/off entropy Toggle invincibility on/off wpnrecoil Toggle recoil on/off For practice dummies: summon agp_characters.npc_medinstructor summon agp_characters.npc_nurse summon agp_characters.npc_medstudent summon agp_characters.npc_student summon agp_characters.npc_drillinstructor summon agp_characters.npc_ambient summon agp_characters.npc_soldier summon agp_characters.npc_civilian summon agp_characters.npc_doctor summon agp_characters.npc_flightcrew summon agp_characters.npc_towerobserver summon agp_characters.npc_towerobserverfemale summon agp_characters.npc_airbornesoldier summon agp_characters.npc_airborneinstructor summon agp_characters.npc_virtualgeorge summon agp_characters.agp_character killpawns To remove all practice dummies avatar After summoning one of the characters above type: avatar agp_characters.npc_NAME. Once you hit enter you will go to the other body. You can see your other body standing there. Use Freecamera and behind view to see a good view of your body. Not all of the characters work the same like nurse and virtualgeorge so just test them out. I tried it with the civilian and several others so I think they all work just differently. If you have more then one of the same pawn just use avatar with the same character code again and it will switch you bethween them. walk First summon the agp_characters.npc_soldier. You can have one or many. WARNING: You can spawn as many as you want and your framrate should stay normal, but if you spawn too many and then make them come to life your game might slow down to almost stopped. If this happens use the \"killpawns\" command. After you have summoned them move away cause they will shoot at you right away when you make them alive or you could type \"mpcheat god\" or \"god\" so you won\'t die from the shots. Then type \"walk\" and they will yell in opforeign then pull out an AK47. They will not move from where they are spawned. If you place one right behind the other and stand infront of one of them the one on the other side of the one in front of you will be shot be the other. They are not that smart yet as they are still being coded. After you kill them you can type \"walk\" to make them come back to life. Sometimes the opfor will walk around. Summon Weapon summon agp_inventory.agp_ammopickup.agp_M67Frag summon agp_inventory.agp_ammopickup.agp_M83Smoke summon agp_inventory.agp_ammopickup.agp_Flashbang summon agp_inventory.agp_ammopickup.agp_ammo_40G_1 ; 40mm grenades summon agp_inventory.agp_ammopickup.agp_ammo_556_30 ; M4/16 ammo summon agp_inventory.agp_ammopickup.agp_ammo_556_200 ; M249 ammo summon agp_inventory.agp_ammopickup.agp_ammo_762_5 ; M24/MOS ammo summon agp_inventory.agp_ammopickup.agp_ammo_127_10 ; M82/SVD ammo (no graphic) summon agp_inventory.agp_ammopickup.agp_ammo_30G_1 ; GP30 ammo (no graphic) summon agp_inventory.agp_ammopickup.agp_pickupM82 summon agp_inventory.agp_ammopickup.agp_pickupRPK summon agp_inventory.agp_ammopickup.agp_pickupM4A1 summon agp_inventory.agp_ammopickup.agp_pickupM4A1auto summon agp_inventory.agp_ammopickup.agp_pickupM249 summon agp_inventory.agp_ammopickup.agp_pickupM24 summon agp_inventory.agp_ammopickup.agp_pickupM203 summon agp_inventory.agp_ammopickup.agp_pickupM16A2 summon agp_inventory.agp_ammopickup.agp_pickupGP30 summon agp_inventory.agp_ammopickup.agp_pickupAK74su summon agp_inventory.agp_ammopickup.agp_pickupAK47 summon agp_inventory.agp_ammopickup.agp_pickupMosinNagant summon agp_inventory.agp_ammopickup.agp_pickupSVD Summon Weapon Mods AGP_Inventory.WeaponMod_Acog4x AGP_Inventory.WeaponMod_Anpeq5_Laser AGP_Inventory.WeaponMod_Anpvs10_Sight AGP_Inventory.WeaponMod_Harris_Bipod AGP_Inventory.WeaponMod_HeatShield AGP_Inventory.WeaponMod_Ironsight AGP_Inventory.WeaponMod_M203_Gren AGP_Inventory.WeaponMod_M4qd_Suppressor AGP_Inventory.WeaponMod_M68_AimPoint AGP_Inventory.WeaponMod_Reflex AGP_Inventory.WeaponMod_VliFlashPoint It works like Slot_[SLOT]_([INDEX])=[MOD] where [SLOT] is the mod slot, [INDEX] is the index of the set of mods and [MOD] is one of the listed mods. Mods only work on some slots, like the M203 and the Harris Bipod work on slot 4 and no other slot, i think that slot is basically the rail it is on. In the game you type SetIndex [X] where [X] is an index to use that set of mods, then type mpcheat changeclass m4m to get the modified m4. You type suppressor to toggle the suppressor on and off. The laser and flashlight are probably activated by typeing leftrail and rightrail, but i don\'t think the code has been added for them yet because they do nothing. Another cool thing is that they work on cheat servers too, so you can play online with modified m4\'s.
Multiplayer Cheats mpcheat binoc To get binoculars mpcheat freecamera 1/0 3rd person, independently rotating camera on/off mpcheat behindview 1/0 3rd person, dependently rotating camera on/off mpcheat god To get god mode mpcheat ghost To get ghost mode mpcheat nvg To get night vision goggles mpcheat walk Puts you back on the ground, counters fly/ghost mpcheat medic To get medic patches mpcheat paramsammo 1/0 for ulimited ammo on/off mpcheat fov X (FOV 90 is default) - To change field of view mpcheat changeclass [x] [g - M16A2/M203] [r - M16A2] [s - M82] [s24 - M24] [ar - M249] [m - Modded M4 without M4 Mods] [m4a1auto - Ranger M4A1] [m4m - Modded M4 with m4 Mods] [ak - AK47] [ak74su - AK74] [gp -AK w/ launcher] [rpk - RPK Light Machine Gun] [svd - Dragunov sniper rifle] [mos - Mosin-nagant sniper rifle] [sl - Squad Leader] [ft - Fireteam Leader] [rct - recruit (no weapons)]
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